Mike MGarcia's repositories
sokol-sdl2
quick port and test of sokol_gfx.h with SDL2
Nintendo64-Commodore-64-Intro
silly pretend C64 loading screen
Tile-Studio
Tile / Sprite / Map Editor
32blit-beta
Beta tester code for 32blit
linuxScripts
random linux scripts
my-corange-demo
my-corange-demo
Net-Yaroze-articles
Repository of Net Yaroze scan images
Net-Yaroze-Commodore-64-Intro
Net Yaroze code to make the playstation look like a Commodore 64 loading a tape game, with some ASCI art.
netyaroze-europe
pages from http://netyaroze-europe.com
opengl-Guide-4th-edition
Code from the book, with some minor fixes (makefile, helpers.h)
PicoEngine
The Cogitare Computing Pico Engine. A minimal bare bones OpenGL ES 2.0 + OpenAL engine for Win32, Rasperry Pi, Android and Windows Universal apps
stm32-blit32
decoupling firmware from blit32 engine