mfthomps / CyberCIEGE-port-to-Unity3d

A PoC port of the CyberCIEGE GUI to the Unity3D game platform.

Home Page:http://my.nps.edu/web/c3o/cyberciege

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The Staff and Users should path to another User when told to

CowboyCoderForever opened this issue · comments

The user_status message contains some information that indicates the character should walk over to another character.

I believe the "visiting" value is the name of the other character to walk to and maybe the "stay" value indicates if they should stay there or continue wandering.

Modify the Staff AI logic to detect when they have another user to visit. If so, navigate there. Otherwise, wander.

  • Save user_status information for the Staff/Users
  • Add AI State/Transitions to detect if there is a character visit command and to navigate there.
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