Mustafa Furkan Bulut's starred repositories
ImpulseEngine
Simple, open source, 2D impulse based physics engine for educational use. http://gamedev.tutsplus.com/tutorials/implementation/custom-2d-physics-engine-oriented-rigid-bodies
ExcaliburHash
Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games
neptune-component
Components to make your life easier
vulkan-guide
Introductory guide to vulkan.
etx-tracer
Physically-based CPU and GPU ray-tracer
ClassiCube
Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)
musializer
Music Visualizer
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
react-resume-template
A personal resume website template built with React.js, Typescript, Next.js, and styled with Tailwind css
stable-diffusion.cpp
Stable Diffusion in pure C/C++
glTF-Compressor
To store the source code for the glTF-Compressor project