mengdada's repositories
3d-game-shaders-for-beginners
đŽ A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
AtomicGameEngine
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
Celestia
Real-time 3D visualization of space.
CoverSystem
Real-Time Dynamic Cover System for Unreal Engine 4
CSharpGL
:green_apple: Object Oriented OpenGL in C#.
DZSmallEngine
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earthenterprise
Google Earth Enterprise - Open Source
JCVoronoiPlugin
UE4 Voronoi plugin based on https://github.com/JCash/voronoi implementation.
KantanCharts
UE4 plugin providing simple UMG/Slate chart plotting
Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
Myra
UI Library for MonoGame, FNA and Xenko
ogre
scene-oriented, flexible 3D engine written in C++ - Ogre1 upstream, Ogre2 mirror
opengl4tutorials
Following in the style of NeHe, I'm doing some simple tutorials for the opengl4csharp library.
OpenTKTutorialContent
Project files from OpenTK tutorials from my blog
oreon-engine
OpenGL/Vulkan Java 3D Engine
ParticleEmitter
An improved implementation of Section 3.1 Emitter Tracking and Uniformized Distribution in my CASA 2013 paper "Realâtime generation of smoothedâparticle hydrodynamicsâbased special effects in character animation" (https://onlinelibrary.wiley.com/doi/abs/10.1002/cav.1545). Particle emissions from the surface of mesh. The emitters are approximatively uniformly distributed by taking the advantage of quad tesselations.
prefabricator-ue4
Prefabricator - Prefab plugin for Unreal Engine 4 https://prefabricator.io
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
RuntimeMeshLoader
RuntimeMeshLoader for UE4
ShaderMan
Convert ShaderToy to Unity HLSL/CG
SharpOpenGL
Simple Renderer using OpenTK Library & C Sharp
stellarium
Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and MacOSX. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.
UnityCsReference
Unity C# reference source code