mduffin95 / phys2d

A 2d physics engine. I aim to at least have functionality for circles and AABBs.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Positional correction

mduffin95 opened this issue · comments

Correct for objects inside others when they have zero velocity.

Now working for circles inside circles and rectangles inside rectangles. Not working for circles inside rectangles and vice versa though.

Works for all now.