mcmonkeyprojects / Sentinel

Combat NPCs for Spigot!

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Config to disable special weapons

SkytAsul opened this issue · comments

The output of command /version on my server is: git-Paper-391 (MC: 1.15.2) (Implementing API version 1.15.2-R0.1-SNAPSHOT)
The output of command /version citizens on my server is: 2.0.27-SNAPSHOT (build 2186)
The output of command /version sentinel on my server is: 2.2.0-SNAPSHOT (build 382)

I'd like to see some configuration or NPC options to enable/disable special weapons actions (like shooting fireballs with blaze rods). In my case, that's because I'm retexturing items like the blaze rod to give them unique skins, but they behave like swords. However, my sentinels will shoot fireballs with an item designed to be a sword, so it's not really good ^^'

You can just do /sentinel weaponredirect blaze_rod diamond_sword (which will tell Sentinel to treat a blaze_rod like it's a diamond_sword, naturally)

Ohhh nice, I didn't knew we could do that! Much thank you ^^