Max Oakland's starred repositories
PixelVision8
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
nes-starter-kit
A Beginner's Guide and toolkit for NES game creation.
gb-studio-plugins
A set of experimental plugins for GB Studio
goombacolor
Modification of Goomba Color
rusticnes-core
I decided to teach myself Rust by writing an NES emulator. Things quickly got out of hand.
dsgamemaker
DS Game Maker
gb-torch-effect
A small Game Boy demo of a dungeon torch effect
NESMaker_Public_Code_Repository
A Repository of Publicly-Available ASM Scripts for the NESMaker NES Game Creation System
GBSToolkit
Various Python tools for messing around with GB Studio projects.
gb-window-as-sprite
Demo using the video overlay Window as a huge pseudo-sprite for the original Game Boy (DMG/CGB)
awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
gamepotion
Gamepotion is an online game maker.
GB-Studio-Transfer-SGB-Packet-Plugin
a GB Studio 3.0 plugin for transferring SGB packets (old repository)