Working with Habitat Simulator
dasupradyumna opened this issue · comments
Hello guys, many thanks for the dataset!
I have used Matterport3D dataset before this. But for HM3D dataset, on loading the GLB files provided for various scenes in the tarballs, I noticed that I am not able to save the ground truth poses of the agent during navigation. I also notice the absence of navigation support i.e, no physical boundaries to constrain the agent while moving. This makes moving the agent up or down staircases a bit unnatural and odd compared to Matterport3D. I see a .navmesh
file and tried to load it along with the GLB using the habitat-viewer
tool but it does not work for some reason. Why has it been provided?
Am I missing something? How was this dataset intended to be used with Habitat simulator?
I would love it if someone can help!
Regards.
Hello @dasupradyumna,
Thanks for reaching out. Please take a look at Habitat-sim dataset documentation for HM3D. There are example snippets and use instructions for testing the assets in-engine.
My guess is that you need to specify the dataset path in the simulator config. If you don't find your solution in the docs, please feel free to re-open this issue or open a new one if the issues change.