martin frances's repositories
rust_d3_geo
A port of d3-geo into RUST.
rust_d3_geo_voronoi
A port in of d3-geo-voronoi into rust.
d3-geo-voronoi
Voronoi / Delaunay tessellations on the sphere
rust_d3_delaunay
Compute the Voronoi diagram of a set of two-dimensional points.
asteroids
An Asteroids implementation in the Bevy game engine
cargo-leptos
Build tool for Leptos (Rust)
create-tauri-app
Rapidly scaffold out a new tauri app project.
d3-contour
Compute contour polygons using marching squares.
img_dither
Rust implementation of image dithering through error diffusion
notify
đź” Cross-platform filesystem notification library for Rust.
photo_indexer
Search based on an images EXIF data
pixel_loop
A Rust implementation for fixed time game/update loops
rust-action
Rust github action
rust_topojson_client
A port of topojson / topojson-client into rust
rustdss
A (work in progres) data structure store, kinda like Redis, but built in Rust
splashsurf
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
topojson-client
Manipulate TopoJSON, such as to merge shapes, and convert it back to GeoJSON.