macOS support
salamaashoush opened this issue · comments
Do you plan to support macOS?
Right now you are targeting OpenGL 4.6 which is not supported on macOS , and the latest supported version is 4.1
MacOS is a black hole to me, so it's kinda hard for me to explicitly support it. Does it currently work if you "downgrade" to 4.1 ?
That is, change conanfile.txt
to use 4.1.
I tried downgrading to 4.1 and changing a couple of lines of code and it works
I created this PR you can check the code #13, also I didn't test it on other platforms after my change