Marco Fugaro's starred repositories
bypass-paywalls-chrome
Bypass Paywalls web browser extension for Chrome and Firefox.
webgpu-samples
WebGPU Samples
webgl-outlines
Implementation of a post process outline shader in ThreeJS & PlayCanvas.
threex.volumetricspotlight
three.js extension to provide a volumetric spot light
Open-Shaders
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
looking-glass-webxr
WebXR for the Looking Glass
ArExperiments
A set of experiments using augmented reality. WebXR + Threejs are the predominate tools used.
quixel-to-three
Convert Quixel assets into Three.js compatible PBR materials
three-wboit
Weighted, blended order independent transparency pass for use with three.js.
reaction-diffusion-webgl
Reaction-diffusion on GPU in WebGL.
glsl-utils
glsl tool functions
ferrofluid
Interactive ferrofluid simulation which responds to audio input.
EquirectangularSeamCorrection
A simple test project for playing with different equirectangular seam correction methods. https://medium.com/@bgolus/distinctive-derivative-differences-cce38d36797b
webgl-deferred-lighting
A deferred renderer in TypeScript and WebGL 2.0
env-map-importance-sampling-tiles
Generates tiles of an env map for importance sampling the environment in a Monte Carlo Ray Tracer