Marco Fugaro (marcofugaro)

marcofugaro

Geek Repo

Company:@splinetool

Location:Lecce, Italy

Home Page:marcofuga.ro

Twitter:@marco_fugaro

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pmndrs

Marco Fugaro's starred repositories

bypass-paywalls-chrome

Bypass Paywalls web browser extension for Chrome and Firefox.

lenis

How smooth scroll should be

Language:JavaScriptLicense:MITStargazers:7128Issues:32Issues:230

FluidX3D

The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.

Language:C++License:NOASSERTIONStargazers:3381Issues:46Issues:147

glfx.js

An image effects library for JavaScript using WebGL

Language:JavaScriptLicense:MITStargazers:3242Issues:98Issues:50

forma

An efficient vector-graphics renderer

Language:RustLicense:Apache-2.0Stargazers:2617Issues:28Issues:26

lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

Language:GLSLLicense:NOASSERTIONStargazers:2324Issues:34Issues:32

webgpu-samples

WebGPU Samples

Language:TypeScriptLicense:BSD-3-ClauseStargazers:1655Issues:49Issues:141

gpu-io

A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.

Language:TypeScriptLicense:MITStargazers:1183Issues:22Issues:5

cosmos

GPU-accelerated force graph layout and rendering

Language:TypeScriptLicense:NOASSERTIONStargazers:777Issues:10Issues:30

rfd

Rusty File Dialog

Language:RustLicense:MITStargazers:515Issues:4Issues:105

webgl-outlines

Implementation of a post process outline shader in ThreeJS & PlayCanvas.

Language:JavaScriptLicense:MITStargazers:358Issues:8Issues:16

openvdb

Web implementation of volumetric grids

threex.volumetricspotlight

three.js extension to provide a volumetric spot light

Language:HTMLLicense:MITStargazers:122Issues:4Issues:3

Open-Shaders

Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.

Language:HLSLStargazers:101Issues:1Issues:0
Language:JavaScriptLicense:MITStargazers:82Issues:4Issues:0

looking-glass-webxr

WebXR for the Looking Glass

Language:TypeScriptLicense:Apache-2.0Stargazers:55Issues:4Issues:27

ArExperiments

A set of experiments using augmented reality. WebXR + Threejs are the predominate tools used.

quixel-to-three

Convert Quixel assets into Three.js compatible PBR materials

three-wboit

Weighted, blended order independent transparency pass for use with three.js.

Language:JavaScriptLicense:MITStargazers:37Issues:1Issues:5

reaction-diffusion-webgl

Reaction-diffusion on GPU in WebGL.

Language:TypeScriptLicense:MITStargazers:29Issues:3Issues:0

glsl-utils

glsl tool functions

Language:GLSLStargazers:24Issues:2Issues:0

ssao

Cool demo.

Language:JavaScriptStargazers:19Issues:1Issues:0

ferrofluid

Interactive ferrofluid simulation which responds to audio input.

Language:JavaScriptLicense:MITStargazers:14Issues:1Issues:0

EquirectangularSeamCorrection

A simple test project for playing with different equirectangular seam correction methods. https://medium.com/@bgolus/distinctive-derivative-differences-cce38d36797b

Language:ShaderLabLicense:UnlicenseStargazers:13Issues:2Issues:1

webgl-deferred-lighting

A deferred renderer in TypeScript and WebGL 2.0

Language:TypeScriptLicense:MITStargazers:13Issues:0Issues:0

env-map-importance-sampling-tiles

Generates tiles of an env map for importance sampling the environment in a Monte Carlo Ray Tracer

Language:JavaScriptStargazers:10Issues:2Issues:0
Language:JavaScriptStargazers:2Issues:1Issues:0