mapeditor / tiled

Flexible level editor

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Change Origin to Bottom Left of Map

Shr1ftyy opened this issue · comments

It would be great if there is an option for the origin of the map to be at the bottom left of the map rather than at the top left, since it messes with coordinate systems of different graphics libs and engines.

This is a duplicate of issue #249. Please see the discussion there as well as the related pull request(s) to understand why this is a tricky thing to support in Tiled.