makehumancommunity / makehuman

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Bones not connected

dbrown7080 opened this issue · comments

I'm having problems with not all bones not being connected., when imported into Blender.

To be honest, I do not think this kind of bug report meets any minimal requirement to be useful.

Depending on the type of rig, disconnected bones might rather be a feature than a bug (however plenty more information is needed).

Suggesting to reject the issue to the other Devs!

No further info here, closing...