Magnus Bergsten's repositories
HazeRemoval
Single-Image Haze Removal Implementation
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Language:C++NOASSERTION000
glm
OpenGL Mathematics (GLM)
Language:C++000
gsl-lite
A single-file header-only version of ISO C++ Guideline Support Library (GSL) for C++98, C++11 and later
Language:C++MIT000
mg-engine
Hobby project game engine / rendering library. Very much a work-in-progress.
Language:C++BSD-3-Clause000