MagnusStrom / ProjectFNF

ProjectFNF 2.0, based on Psych Engine

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Friday Night Funkin' - ProjectFNF

Installation:

Go here and download the appropriate version for your OS

Building:

Follow a Friday Night Funkin' source code compilation tutorial, after this you will need to install LuaJIT.

You can do this with: haxelib install linc_luajit on a Command prompt/PowerShell

Discord server

https://discord.gg/BUgn9dGgB2

Credits:

  • aflacc - Original maintainer of ProjectFNF
  • l1ttleO - Main developer of ProjectFNF 2.0
  • Shadow Mario - Coding for Psych Engine
  • RiverOaken - Arts and Animations for Psych Engine

Special Thanks

  • Keoiki - Note Splash Animations for Psych Engine

WARNING: This mod is still very early in development! You can request new features and report bugs though


Features

  • All Psych Engine features
  • Modifiers and gameplay options to enhance your experience and test your skill
  • Optimization features for low-end PCs

This isn't the true ProjectFNF repo!

A note on https://github.com/ProjectFNF/ProjectFNF
So here's the story in a nutshell:
There was ProjectFNF 1.0 (which was mostly developed by Zeptos), then I decided to create ProjectFNF 2.0 using Psych Engine and aflac agreed. Then, aflac gave permission to east to turn the ProjectFNF Discord server into South Engine, which east claims is "just a rebrand" which I never agreed in the first place (they countered this argument by saying that aflac gave them permission, and I couldn't do anything about it). During this time, I wasn't in the server, so I joined after the changes were made. I got frustrated and left. East then turned the Discord server back into ProjectFNF. I took a glance at their repo, and saw that their commit history was a mess, filled with tons of "fix" and undescriptive commits. I decided to keep developing OG ProjectFNF 2.0 on my own

About

ProjectFNF 2.0, based on Psych Engine

License:Apache License 2.0


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