mafaca / UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files

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idk plz help

KuulPlayerVR opened this issue · comments

Game name: (please, specify the game name)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known)

Error message: Some data left

Stack trace: at uTinyRipper.Lz4.Lz4DecodeStream.ReadBuffer(Stream stream, Int64 count)
at uTinyRipper.BundleFileScheme.ReadFileStreamMetadata(Stream stream, Int64 basePosition)
at uTinyRipper.BundleFileScheme.ReadScheme(Stream stream)
at uTinyRipper.GameCollection.ReadScheme(SmartStream stream, String filePath, String fileName)
at uTinyRipper.GameCollection.LoadScheme(String filePath, String fileName)
at uTinyRipper.GameStructure.ProcessPlatformStructure(GameStructureProcessor processor, PlatformGameStructure structure)
at uTinyRipper.GameStructure.Load(List1 pathes, LayoutInfo layinfo) at uTinyRipper.GameStructure.Load(IEnumerable1 pathes, LayoutInfo layinfo)
at uTinyRipperGUI.MainWindow.LoadFiles(Object data)