madman2021 / AssemblyLoadingPluginTest

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#Loading plugins This is a basic implementation of a plugin system for a project. This allows your application to be extended without changing existing code or re-compiling the original project, only a new .dll file is needed to extend the application.

This is accomplished using System.Reflection to load the assemblies and Interfaces. https://msdn.microsoft.com/en-us/library/ms173156.aspx ##Creating Plugins To create a plugin that can be consumed by the project simply do the following:-

  • Create a new Project and Reference the PluginInterface project or dll.
  • Create a public class and implement the IPlugin interface.
public class NewPlugin : IPlugin  
{  
    public string Name {
        get{ return "NewPlugin";}
    }
    
    public void Work(){
    //Do Stuff
    }
}   
  • Build and drop the DLL in the plugins directory.
  • Win!

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