Update Godot Android Library to use the stable version: 4.2.0.stable
luc4smoreira opened this issue · comments
Lucas Moreira Carneiro de Miranda commented
I propose a minor yet impactful update to the config.gradle to use the latest stable version . The aim is to remove the test code and 'TODO' comments from the samples, enhancing the codebase's clarity and maintainability. Here is the suggested update:
ext {
versions = [
gradlePluginVersion: '7.4.0',
compileSdk : 33,
minSdk : 21,
targetSdk : 33,
javaVersion : JavaVersion.VERSION_11,
kotlinVersion : '1.8.22',
]
libraries = [
godotAndroidLib: "org.godotengine:godot:4.2.0.stable",
]
}
This update aligns the project with the stable version of Godot (4.2.0.stable), ensuring better stability and compatibility.
Fredia Huya-Kouadio commented
Fixed by #7