ArgumentOutOfRangeException in TerrainFrom
m00nl1ght-dev opened this issue · comments
https://gist.github.com/HugsLibRecordKeeper/6f9cd64bf864930a596e9400e2fe8d5a
https://gist.github.com/HugsLibRecordKeeper/1327681dbbf99edea6c2eec307ee8931
https://gist.github.com/HugsLibRecordKeeper/9a2cf45f8f1fc9ccc6159093eabe18e1
https://gist.github.com/93d5d0ebb5cce28b5473ac390996003d
https://gist.github.com/HugsLibRecordKeeper/bdb5a6c308646ade2e2538a71beae581
Some players have reported it happens (only?) when game is unpaused.
Some players have specified that it only happens sporadically.
Mods in common in all reports:
Humanoid Alien Races(erdelf.HumanoidAlienRaces)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core)
Simple sidearms(PeteTimesSix.SimpleSidearms)
RunAndGun(roolo.RunAndGun)
Replace Stuff(Uuugggg.ReplaceStuff)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)
Save Our Ship 2(kentington.saveourship2)
Vanilla Armour Expanded(VanillaExpanded.VARME)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)
Vanilla Expanded - Royalty Patches(OskarPotocki.VanillaExpanded.RoyaltyPatches)
Vanilla Weapons Expanded(VanillaExpanded.VWE)
Dubs Break Mod(Dubwise.DubsBreakMod)
Potentially caused by preview being generated while another map is generating. Added new safeguard against this.
Caused by "Save Our Ship 2".
Triggered when game unpaused during preview gen.
Needs further investigation.
Fixed in v1.10.0