.2.1 Excessive log() calls
Nexela opened this issue · comments
Nicholas Dunn commented
Hopefully just a debug thing but printing that much stuff to the log can make using the log hard
not to mention and a few hours of playing the logfile size will be huge.
take a look at game.write_file() for writing to a log file for your mod.
arlyoneel commented
that was because a i forgot to change logging variable, ill add logic to release script for that, as a workaround you can change value from .libraries/lyconstants.lua (line 28)