Lucas Pena's repositories
SocialMedia
A Social Media made with Nuxt3, TailwindCSS and Prisma.
Assembly-to-IA32
A program that reads an invented Assembly Language and translates it to Assembly Intel IA-32.
Assembly-IA32
Assembly Intel IA32 codes
Assembler-and-Compiler
An Assembler and a Compiler from scratch for an invented Assembly.
GTAIV-Loading
Remake of the GTA IV loading screen using HTML, CSS and JavaScript
TojoKaiX
DirectX 11 engine
MOAI-Engine
OpenGL 3.3 Engine
raytracing.github.io-Artigo
Fork criado para uso no Artigo
IA-Trabalho-4
Análise entre dois algoritmos de inversão de lista com complexidade diferentes.
Concurrent-Programming
Studies on Concurrent Programming
Admin-Dashboard
A Laravel 8 application.
GitHub-Searcher
A React app to search users in GitHub
PersonalContactKeeper
A Full Stack Personal Contact Keeper made with React
game-of-life
Game of Life made on RISC-V Assembly
Bresenham.asm
Bresenham algorithm in RISC-V Assembly running on RARS
Sorting-Algorithms
Implementation of Sorting Algorithms
Vigenere-Cipher
This program cyphers and decrypt using the Vigenére Cypher.
Raytracing-in-one-Weekend
My implementation of the 'Ray Tracing in One Weekend' tutorial by Peter Shirley.
Mandelbrot
Mandelbrot set fractal in C++
OpenGL-Playground
A project dedicated to learn OpenGL.
Hide-on-Bush
Code for my Hide on Bush Unity game.
RISC-V-Description
RISC V Single-cycle made in VHDL
Rasterizer
A Rasterizer made in C++ that loads .obj 3D models