How do I getting started with OpenGL.NET in .NET Core?
SirusDoma opened this issue · comments
Hello, I'm trying to figure out how to get started with .NET Core?
Is there any nuget package specific for .NET Core? and what about windowing supports in .net core?
Thanks in advance
.NET Core projects are included in the OpenGL.Net_VC15
solution, which can be opened using Visual Studio 2017 Preview 2. You can run a sample on relative to .NET Core.
No, at the moment there no nuget package including the .NET Core binaries, but it will soon.
About windowing. Nothing stops you since .NET Core support P/Invokes, indeed you can call native OS functions to manage windowing. To facilitate the creation of a window I've introduced a sub-project named OpenGL.Net.CoreUI, which should abstract various OS windowing with a NativeWindow
instance; however, currently support only Windows and it does not manage keyboard and mouse inputs.
Thank you for your answer
Looking forward for the OpenGL.NET.CoreUI!