lo48576 / indextree

Arena based tree 🌲 structure by using indices instead of reference counted pointers

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

indextree

GitHub Actions Build status Coverage Dependency Status Doc indextree License MIT Crates.io doc.rs

Arena based tree structure with multithreading support

This arena tree structure is using just a single Vec and numerical identifiers (indices in the vector) instead of reference counted pointers. This means there is no RefCell and mutability is handled in a way much more idiomatic to Rust through unique (&mut) access to the arena. The tree can be sent or shared across threads like a Vec. This enables general multiprocessing support like parallel tree traversals.

Example usage

use indextree::Arena;

// Create a new arena
let arena = &mut Arena::new();

// Add some new nodes to the arena
let a = arena.new_node(1);
let b = arena.new_node(2);

// Append a to b
assert!(a.append(b, arena).is_ok());
assert_eq!(b.ancestors(arena).into_iter().count(), 2);

About

Arena based tree 🌲 structure by using indices instead of reference counted pointers

License:MIT License


Languages

Language:Rust 99.7%Language:Makefile 0.3%