lo-th / phy

Physics for three. Game engine

Home Page:https://lo-th.github.io/phy/

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Your work is really cool, But how to function an avatar long hair with phy?

sdarpeng opened this issue · comments

can you please give me some advice or submit a new demo?

commented

Thank's Sdapeng
phy is simply because 'phy'sics

Long hair is complex first i have to do dynamics bones attach on character. ( it's planned )
webgl is not good in transparency, real hair need multiple layer of transparent mesh
I have to find a good compromise
it shouldn't be too heavy either.