Different weapon types
ljvmiranda921 opened this issue · comments
Lj Miranda commented
Make everything melee:
- Ritual dagger (high chance to inflict status 70-95, but lower attack, 30-50)
- Greatsword (low chance to inflict status 10-20, but high attack, 80-90)
- Longsword (mid inflict 30-40, mid attack 40-60)
Status:
- Burn (enemy receives damage per turn, [10-30dmg, 12-18 turns])
- Freeze (enemy slowed, slow counter for 1-3 turns. Will still move once the slow counter is 0)
- Paralyze (enemy won't move for a set amount of turns [5-10 turns])
So now you have 9 different combinations:
- Fiery dagger, Flaming Greatsword, Fire Sword
- Chill dagger, Freeze Fang, Ice Sword
- Stun dagger, Lighting Blade, Lightning Sword
Lj Miranda commented
Lj Miranda commented