Handle omnipods with set-bonus for different number of pieces
LiSongMWO opened this issue · comments
Li Song commented
Example
<Set name="vpr-dilgd">
<SetBonuses>
<Bonus PieceCount="8">
<Quirk name="xpbonus_multiplier" value="0.025" />
<Quirk name="ammocapacity_csrm_additive" value="300" />
<Quirk name="missile_range_multiplier" value="0.10" />
<Quirk name="energy_cooldown_multiplier" value="-0.7" />
</Bonus>
<Bonus PieceCount="6">
<Quirk name="missile_spread_multiplier" value="-0.20" />
<Quirk name="missile_range_multiplier" value="0.2" />
<Quirk name="missile_velocity_multiplier" value="0.2" />
</Bonus>
</SetBonuses>
Li Song commented
It seems like the set bonuses are additive. So if you have 8 pieces, you get the quirks for the 8 piece bonus AND the 6 piece bonus.