lipp / lua-websockets

Websockets for Lua.

Home Page:http://lipp.github.com/lua-websockets/

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Accepting connections from multiple clients

SyRenity opened this issue · comments

It seems that the current copas example allows accepting a connection from single Websocket client, what is the correct method to extend it to allow support from multiple ones?

this example supports many many clients. The code reads a bit odd if you are not familiar with coroutines.
But it is really accepting more than one client :)

Thanks, however I'm actually using it and it seems to be blocking on a single client.

I will check further if the issue on my side.