lioryariv / volsdf

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How to reconstruct texture after generating mesh ?

Jiakui opened this issue · comments

Dear author,

How to reconstruct texture after generating mesh ? Can you give me any suggestion?

Thanks!

Hi and sorry for the late reply.
In order to generate a colored mesh you need to specify a certain viewing direction, since the color is view-dependent.
Choosing the direction of the position (vertex) to the origin yield reasonable texture, i.e view_dir = -x/||x||.