Built to run on Windows
Execute the file start-server.cmd
to run the server located at the root of the project.
Mods are located in the resources/
directory. The current directories for mods are as follows:
resources/[mods]
: contains mods to the base game such as deletevehresources/[vehicles]
: contains add on vehicles such as blaineCountySheriffPackresources/[visual]
: contains any visual addons such as vegetation
After placing the mods under the appropiate directory, be sure to add the start
command for that mod to the server.cfg
file under the appropriate location.
Simply find the correct spot in the server.cfg
file. For example if I want to add a new visual mod for sandyshores
i'll drop that folder inside of resources/[visual]
and then add the start command: start sandyshores
to the visual section in the server.cfg
so it should look like:
...
#####################
# -- Visual Mods -- #
#####################
start sandyairfield # Modern-Sandy-Shores-Airfield
start paleto # Paleto-Bay-Alive
start ad2 # Real-Movie-Posters---Billboards---Realism-Mod
start In-N-Out # In-N-Out---Krispy-Kreme---Real-Billboards
start sandyshores # **<Place the name and version here>**
...
For consistency and help later on, be sure to place the name and version lined up to the right side of the start command.
Send us an email with your questions: linespoliceserver@gmail.com