This editor is a project that I did myself, for the challenge of Gustavo Pezzi, who put in his course Fundamentals of 2D Game Engines with C++ SDL and Lua . The Editor has a lot of bugs, I don't implement many things, but it is the best I can do now, I hope that in the future I can will improve it. I do this project to learn more about Game Developmet and practice my skills.