linebender / bevy_vello

An integration to render with Vello in Bevy game engine.

Home Page:https://linebender.org/bevy_vello/

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VelloText debug boxes not rendering correctly while rotated

seabassjh opened this issue · comments

Probably would need to calculate the points of the non-rotated box, transform those points by either the affine matrix or a derived quaternion then draw those transformed points as connected lines to form a box