lili2012's repositories

ActionRoguelike

Third-person Action Roguelike made in Unreal Engine C++ (for Stanford CS193U 2020)

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BarbersAndRebarbs

A game in C++ using SFML 2.4

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cesium

An open-source JavaScript library for world-class 3D globes and maps :earth_americas:

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ConverterPIX

Conversion tool that is able to convert from the game binary formats (.pmx) to the middle formats (.pix) in Euro Truck Simulator 2 & American Truck Simulator.

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d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

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GammaRay

GammaRay is a tool to poke around in a Qt-application and also to manipulate the application to some extent.

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github-5kknft-9dutv3

Created with StackBlitz ⚡️

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idlcpp

An interface description language compiler, which generates c++ source code for easily embedding script language like python, lua, etc.

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imodel-transformer

API for exporting an iModel's parts and also importing them into another iModel

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LearnCPPForUnrealEngineUnit2

Assets for the Unreal Engine Tutorial Series

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Learning-Vulkan

Code repository for Learning Vulkan, published by Packt

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nvidia-texture-tools-2.1.1

Texture processing tools with support for Direct3D 10 and 11 formats.

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Qt-Advanced-Docking-System

Advanced Docking System for Qt

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reflang

Reflang - Modern C++ reflection using libclang

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STL

MSVC's implementation of the C++ Standard Library.

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tin-terrain

A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.

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triangle-mesh-editor

Stanford CS248 Assignment 2: Implement triangle mesh editor

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vcpkg

C++ Library Manager for Windows, Linux, and MacOS

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winflexbison

Main winflexbision repository

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