lili2012's repositories
ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++ (for Stanford CS193U 2020)
BarbersAndRebarbs
A game in C++ using SFML 2.4
cesium
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
ConverterPIX
Conversion tool that is able to convert from the game binary formats (.pmx) to the middle formats (.pix) in Euro Truck Simulator 2 & American Truck Simulator.
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
GammaRay
GammaRay is a tool to poke around in a Qt-application and also to manipulate the application to some extent.
github-5kknft-9dutv3
Created with StackBlitz ⚡️
idlcpp
An interface description language compiler, which generates c++ source code for easily embedding script language like python, lua, etc.
imodel-transformer
API for exporting an iModel's parts and also importing them into another iModel
LearnCPPForUnrealEngineUnit2
Assets for the Unreal Engine Tutorial Series
Learning-Vulkan
Code repository for Learning Vulkan, published by Packt
nvidia-texture-tools-2.1.1
Texture processing tools with support for Direct3D 10 and 11 formats.
Qt-Advanced-Docking-System
Advanced Docking System for Qt
reflang
Reflang - Modern C++ reflection using libclang
STL
MSVC's implementation of the C++ Standard Library.
tin-terrain
A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.
triangle-mesh-editor
Stanford CS248 Assignment 2: Implement triangle mesh editor
vcpkg
C++ Library Manager for Windows, Linux, and MacOS
winflexbison
Main winflexbision repository