LiGo's repositories
ai-planner-samples
AI Planner: Samples
BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
BonsaiBehaviourTree
An advanced behaviour tree solution for the Unity game engine
CS-Notes
:books: 技术面试必备基础知识、Leetcode、计算机操作系统、计算机网络、系统设计
FFVII-TacticalMode
Recreating the Tactical Mode mechanic from Final Fantasy VII Remake
FlaxEngine
Flax Engine – multi-platform 3D game engine
fluid-hierarchical-task-network
A simple HTN planner based around the principles of the Builder pattern.
fluid-troll-bridge
Example for Fluid HTN
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
GKNativeExtensions
Provides GameKit bindings for Mono interoperability. Works on Unity (tested with 2018.3).
hovelhouse-cloudkit
An Apple Arcade ready CloudKit plugin for Unity
interview
📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, including language, program library, data structure, algorithm, system, network, link loading library, interview experience, recruitment, recommendation, etc.
learn-physics
物理引擎学习。详解碰撞检测原理,自己实现一个简易的物理引擎。
NavMeshComponents
High Level API Components for Runtime NavMesh Building
Unity-5.x-Animation-Cookbook
Unity-5.x-Animation-Cookbook
Unity-InterviewQuestion
Unity面试题总结,长期维护
Unity-Metro-Map
使用unity实现上海地铁的可交互性导航程序
Unity3DTraining
Unity的练习项目
UnityCsReference
Unity C# reference source code
UnityGameplayAbilitySystem
A unified framework for implementing ability systems in Unity
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
XMLib.AM
XMLib 动作游戏开发套件