lichess-org / scalachess

Chess API written in scala. Immutable and free of side effects.

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Berserk increment penalty overly harsh

isaacl opened this issue · comments

What's the background behind having berserkers lose all increment? It makes berserking inc tourneys less beneficial than their non-inc brethren.

Consider changing berserk to inc/2, rounded down, so:

  • 1+2 => 30s+1
  • 1+1 => 30s+0

Another alternative is to just make berserk half the increment as well as the time, and allow non-integer increment values for beserk

Berserking is crazy, nobody has to do it, and nobody should do it. At best, it's a trade-off of rating and win-rate for a slight chance to pull off a miserable tournament point. It's foolish, and whoever chooses to go that way must deal with the consequences. Such is the way of berserk.