Feature Request: Virtual Keyboard to display on-screen
Gagert opened this issue · comments
There are a bunch of MS-DOS games that uses the various F-buttons on the keyboard and such, that in some cases can conflict with the hotkeys in RetroArch itself.
F1 is usually used for the menu in RA, various DOS games use the same exact key for its own menu, help menu etc. I have on some games made a config override that nullifies the hotkeys in RA just so that the game's keybindings doesn't conflict with RA.
Maybe a Virtual Keyboard that functions in the same way as the one found in the PUAE libretro core could be beneficial (entering high scores with a gamepad as well as naming save files)? By pressing a button on the controller, a keyboard overlay pops up, revealing a fully functional MS-DOS like keyboard.
This should be a frontend feature.