LiaoGuipeng's repositories
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
CSharpLuaForUnity
CSharp.lua的Unity适配,可将Unity工程中的C#代码编译至Lua
xlua-framework
Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
NFClient
The clients of NoahGameFrame, which include unity3d client and cocos2d client.
LuaBT
LuaBT是一款可作为服务端AI实现的行为树方案,是NodeCanvas行为树的Lua实现,支持Unity编辑、运行预览和前后端调试。
CsToLua
The fastest unity lua binding solution
LuaFSM
Finite State Machine library for Lua
litjson
JSON library for the .Net framework
Unity3d-Databinding-Mvvm-Mvc
Unity3d uGUI Observable library for Mvvm / Mvc
UnityCgShaderTutorials
Source code for the Unity Cg Shaders tutorial series on YouTube: http://www.youtube.com/playlist?list=PLb8LPjN5zpx1tauZfNE1cMIIPy15UlJNZ