Alex's repositories
ballistics
Ballistics WASM for projectiles trajectories
famous-quadrantik
Famo.us Quadrantik View
Famo.us-AjaxRequest
Simple XHR2 client for Famo.us framework
pc-extensions
Convenience scripts for PlayCanvas Editor.
ammo-debug-drawer
A helper class to debug draw Ammo physics world state in PlayCanvas.
ammo.js
Direct port of the Bullet physics engine to JavaScript using Emscripten
developer.playcanvas.com
Developer resources website for PlayCanvas
gb-docs
Documentation
imgui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
JoltPhysics.js
Port of JoltPhysics to JavaScript using emscripten
learningPixi
A step-by-step introduction to making games and interactive media with the Pixi.js rendering engine.
mr-EventEmitter
Provides ability to subscribe and emit events in sync manner. With focus on performance and memory efficiency.
my_first_calculator.py
my_first_calculator.py
nalgebra
Linear algebra library for Rust.
pcui
UI component library for the web
physics
Physics components for PlayCanvas engine
playcanvas-tween
A tween library for PlayCanvas
playcanvas.github.io
Live examples of the PlayCanvas Engine
rapier
2D and 3D physics engines focused on performance.
rapier.js
Official JavaScript bindings for the Rapier physics engine.
TightCCD
Fork of code from "TightCCD: Efficient and Robust Continuous Collision Detection using Tight Error Bounds" [Wang et al. 2015]