lethep

lethep

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lethep's repositories

Agui

C++ GUI API Aimed at Games

Language:C++License:BSD-3-ClauseStargazers:0Issues:0Issues:0

Boids-1

An implementation of the Boids program using C++ and the SFML library.

Language:C++License:MITStargazers:0Issues:0Issues:0

defold

Defold is a completely free to use game engine for development of desktop, mobile and web games.

License:NOASSERTIONStargazers:0Issues:0Issues:0
License:MITStargazers:0Issues:0Issues:0

extrude

Extruding a 2D sprite / image into a 3D model.

License:MITStargazers:0Issues:0Issues:0

FlaxEngine

Flax Engine – multi-platform 3D game engine

License:NOASSERTIONStargazers:0Issues:0Issues:0

GraphicAlgorithm

:octopus: :octopus:图形学论文实现

License:MITStargazers:0Issues:0Issues:0

heman

C99 heightmap utilities.

License:MITStargazers:0Issues:0Issues:0

hide

Heaps IDE

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hungarian-algorithm-cpp

A C++ wrapper for a hungarian algorithm implementation

License:BSD-2-ClauseStargazers:0Issues:0Issues:0

imgui-node-editor

Node Editor using ImGui

License:MITStargazers:0Issues:0Issues:0

Indirect-Rendering-With-Compute-Shaders

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

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LumixEngine

3D Game Engine - yet another open source game engine

License:MITStargazers:0Issues:0Issues:0

neoGFX

Cross-platform GPU-oriented C++ application/game framework

License:GPL-3.0Stargazers:0Issues:0Issues:0

pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

License:BSD-2-ClauseStargazers:0Issues:0Issues:0

permafrost-engine

An OpenGL RTS game engine written in C

License:GPL-3.0Stargazers:0Issues:0Issues:0

polygon-offset

Small lib for polygon offsetting(margin/padding)

License:MITStargazers:0Issues:0Issues:0

Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

License:UnlicenseStargazers:0Issues:0Issues:0

rbfx

Game engine with extensive C# support and WYSIWYG editor.

License:MITStargazers:0Issues:0Issues:0

RoadArchitect

Road Architect for Unity

License:MITStargazers:0Issues:0Issues:0

SHADERed

Lightweight, cross-platform & full-featured shader IDE

License:MITStargazers:0Issues:0Issues:0

ShaderWriter

Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.

License:MITStargazers:0Issues:0Issues:0

SpartanEngine

Game engine with an emphasis on architectual quality and performance

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SplineMesh

A Unity plugin to create curved content in real-time with bézier curves

License:MITStargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

stpyv8

Python 3 and JavaScript interop. Successor To PyV8 (https://code.google.com/archive/p/pyv8/)

License:Apache-2.0Stargazers:0Issues:0Issues:0

Terathon-Math-Library

C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.

License:MITStargazers:0Issues:0Issues:0

VisualScriptEngine

A C++ visual scripting engine designed for embedding.

License:MITStargazers:0Issues:0Issues:0

volumetric-clouds

Volumetric clouds in Unity

License:MITStargazers:0Issues:0Issues:0

voronoi-1

A C implementation for creating 2D voronoi diagrams

License:MITStargazers:0Issues:0Issues:0