Lev Panov (leavittx)

leavittx

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Company:@DemolitionStudios

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Lev Panov's starred repositories

blink

A tool which allows you to edit source code of any MSVC C++ project live at runtime

Language:C++License:BSD-2-ClauseStargazers:1034Issues:0Issues:0

UnitySimpleRaytracing

Unity + Compute shaders + GPU Radix sort + LBVH + Wave intrinsics + Raytracing

Language:C#Stargazers:12Issues:0Issues:0

GroundKontrol

Tune your Unity game's constants using a Korg MIDI controller

Language:C#License:MITStargazers:58Issues:0Issues:0

nuitrack-sdk

Nuitrack™ is a 3D tracking middleware developed by 3DiVi Inc.

Language:C++Stargazers:458Issues:0Issues:0

Grounded-Segment-Anything

Grounded SAM: Marrying Grounding DINO with Segment Anything & Stable Diffusion & Recognize Anything - Automatically Detect , Segment and Generate Anything

Language:Jupyter NotebookLicense:Apache-2.0Stargazers:13847Issues:0Issues:0

lama

🦙 LaMa Image Inpainting, Resolution-robust Large Mask Inpainting with Fourier Convolutions, WACV 2022

Language:Jupyter NotebookLicense:Apache-2.0Stargazers:7405Issues:0Issues:0

LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

Language:C++License:BSD-3-ClauseStargazers:1933Issues:0Issues:0

tracy

Frame profiler

Language:C++License:NOASSERTIONStargazers:8008Issues:0Issues:0

IconFontCppHeaders

C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design, Pictogrammers Material Design icons, Kenney game icons, Fontaudio, Codicons and Lucide.

Language:CLicense:ZlibStargazers:1126Issues:0Issues:0

MathAnimation

A simple C++/OpenGL application to create quick and dirty mathematically accurate animations

Language:C++Stargazers:956Issues:0Issues:0

qnanopainter

Library for implementing OpenGL accelerated Qt (Quick) C++ UI components.

Language:CLicense:NOASSERTIONStargazers:383Issues:0Issues:0

unity-gpu-texture-resize

A method that allows for fast GPU resizing in the Unity Engine.

Language:C#Stargazers:42Issues:0Issues:0

nebc7

Nearly Exhaustive BC7 compressor

Language:C++License:MITStargazers:24Issues:0Issues:0

ConvectionKernels

Fast, high-quality texture compression library for many formats

Language:C++License:NOASSERTIONStargazers:48Issues:0Issues:0

GPURealTimeBC6H

Real-time BC6H compression on GPU

Language:C++License:MITStargazers:320Issues:0Issues:0

intel-one-mono

Intel One Mono font repository

License:OFL-1.1Stargazers:9213Issues:0Issues:0

LookingGlass

An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.

Language:CLicense:GPL-2.0Stargazers:4534Issues:0Issues:0

zlib-win-build

zlib Windows build with Visual Studio.

Language:CLicense:NOASSERTIONStargazers:149Issues:0Issues:0

ComfyUI

The most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface.

Language:PythonLicense:GPL-3.0Stargazers:36921Issues:0Issues:0

UABEA

c# uabe for newer versions of unity

Language:C#License:MITStargazers:998Issues:0Issues:0

ofxMIOFlowGLSL

Optical Flow GPU Version - based upon Andrew Benson's solution

Stargazers:82Issues:0Issues:0

bgslibrary-examples-cpp

BGS Library Example Projects

Language:C++License:MITStargazers:3Issues:0Issues:0

LLaMA_MPS

Run LLaMA (and Stanford-Alpaca) inference on Apple Silicon GPUs.

Language:PythonLicense:GPL-3.0Stargazers:581Issues:0Issues:0

swl-variant

high performance C++20 implementation of std::variant

Language:C++License:MITStargazers:47Issues:0Issues:0

imnodes

A small, dependency-free node editor for dear imgui

Language:C++License:MITStargazers:1903Issues:0Issues:0

Imogen

GPU Texture Generator

Language:PythonLicense:MITStargazers:755Issues:0Issues:0

bezier

Bezier is a single header only C++ library for Bezier curve calculations and manipulations.

Language:C++License:MITStargazers:262Issues:0Issues:0

QuickQanava

:link: C++17 network / graph visualization library - Qt6 / QML node editor.

Language:C++License:NOASSERTIONStargazers:1103Issues:0Issues:0

earcut.hpp

Fast, header-only polygon triangulation

Language:CLicense:ISCStargazers:815Issues:0Issues:0

bc7e-on-gpu

An attempt to port BC7E texture compressor to a GPU compute shader

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