laycnc's starred repositories
Dependencies
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
UECompileTimesVisualizer
Debug compile times in Unreal Engine & MSVC projects
WindowsHModular
A modular Windows.h Header. Licensed under Public Domain & MIT.
MahApps.Metro
A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
mono_internal_call_perf_test
Attempting to find the most performant method of invoking C++ code from CIL, for game scripting with Mono.
glTF-DXViewer
Sample to show import and DirectX rendering for glTF files
include-what-you-use-cl
include-what-you-use visual studio platform toolset
cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
single_file_libs
List of single-file C/C++ libraries.
vs-cryengine-mono-debugger
Sample showing how to use the Visual Studio Mono Debugger for your own Mono-based project types
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
RelaxVersioner
Git tag/branch based, full-automatic version generator for .NET.
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.