“world spawn”
Arriccccc opened this issue · comments
Describe your problem
After importing, most of the floor and wall models and textures are combined into one model with the name "world spawn", which makes it extremely difficult to edit the map, how do I break it up?
Checklist:
- I have read the README and it doesn't solve my problem.
- I have read the FAQ (in the wiki) and it doesn't solve my problem.
- I have searched previous issues for the problem.
In the import settings, you can go under Brushes and change "Merge solids" option to "Separate". This will disable the combining.