Items in player inventory get HideFlags NBT added if they have pre-existing NBT.
landonjw opened this issue · comments
Had two reports so far of items in the player inventory getting the HideFlags
NBT data added to nay items with a pre-existing NBT compound, when the user opens a GooeyLibs UI. The source of this issue seems to occur from GooeyButton#Builder, however the flow of how the user inventory items are getting passed into that builder remains unresolved.
Fixed in 2.2.0.