Kyle Somers's repositories
aws-lambda-zombie-workshop
Code and walkthrough labs to set up a serverless chat application for the Zombie Apocalypse Workshop
aws-serverless-workshops
Code and walkthrough labs to set up serverless applications for Wild Rydes workshops
ecs-nginx-reverse-proxy
Reference architecture for deploying Nginx on ECS, both as a basic static resource server, and as a reverse proxy in front of a dynamic application server.
game-analytics-pipeline
The Game Analytics Pipeline is a customer deployable reference architecture to help game developers ingest, store, and analyze telemetry data from games and services.
guidance-for-custom-game-backend-hosting-on-aws
The AWS Game Backend Framework allows you to integrate your game clients with AWS backend services, with secure scalable identity management and authentication, and integrations to commonly used game platform identity providers and game engines.
guidance-for-game-analytics-pipeline-on-aws
The Game Analytics Pipeline solution helps game developers to apply a flexible, and scalable DataOps methodology to their games. Allowing them to continuously integrate, and continuously deploy a scalable serverless data pipeline for ingesting, storing, and analyzing telemetry data generated from games, and services.
p4prometheus
[Community Supported] Perforce (Helix Core) interface for writing Prometheus metrics from real-time analysis of p4d log files.