kvverti / enim

ENIM aims to add customizable entity models and animations to the Minecraft game.

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ENIM To-Do List

kvverti opened this issue · comments

Features:
-Add the rest of the animations (swimming, jumping, attack, damage, interaction)
-Additional custom animation types / predicates
-Texture layers (armor / sheep wool -- multiple texture binding?)
-Health-based angles (wolf tail)
-Held item positioning (bipeds -- most likely specify left / right arms)
-Armor models (Register armor items / armor types)
-Server compatibility (entity timers, etc.)
-Sinusoidal animation with adjustable periods
-Translation support for animations (blaze)

Aesthetics:
-Entity texture animations (using .mcmeta format)
-Multipart (for specifying layers easily)
-Default texture and transformations in entitystate file
-Scale, possibly rotation overrides in child models

Moved to separate issues.