Knosiz

Knosiz

Geek Repo

Company:Co-Verse

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Knosiz's repositories

AI4Animation

Bringing Characters to Life with Computer Brains in Unity

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Anime-Speed-Lines

Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

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brdf

BRDF Explorer

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csharp-language-server-protocol

Language Server Protocol in C#

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dream-textures

Stable Diffusion built-in to Blender

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GPU-Fog-Particles

Textureless fog particles using a highly customizable shader to attenuate noise values.

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image-sdf

generate a signed distance field from an image

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JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

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kanata

Improve keyboard comfort and usability with advanced customization

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KodaPhysics

Static only physics engine that half works but does interesting stuff with continuing a tick with restricted angles upon collisions.

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LunarFonts

Font loader / renderer for TFF format in pure C#

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Magick.NET

The .NET library for ImageMagick

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MathGeoLib

A C++ library for linear algebra and geometry manipulation for computer graphics.

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NativeTrees

Burst compatible Octree and Quadtree for Unity

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NuGetForUnity

A NuGet Package Manager for Unity

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OpenBLAS

OpenBLAS is an optimized BLAS library based on GotoBLAS2 1.13 BSD version.

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PhysX

NVIDIA PhysX SDK

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PhysX5

NVIDIA PhysX SDK

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Pickle

A better object picker for Unity engine

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Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

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Post-Processing-Wireframe-Outlines

A simple post-processing outline effect that uses depth-based edge detection.

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PrimoToon

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

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raw-physics

Simple rigid-body physics simulator powered by XPBD.

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steam-audio

Steam Audio

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Unity-ScreenSpaceReflections-URP

SSR solution for Unity URP

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Unity3D-CG-programming

Various shaders.

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UnityOW2Shader

WIP Shader for Overwatch 2 character models in Unity's Built-In Render Pipeline

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UnitySSReflectionURP

Screen Space Reflection for Unity URP (Universal Render Pipeline).

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URPSimpleGenshinShaders

A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example

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Wave-Simulator

Interactive wave simulation in Unity.

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