Bruno Baère's repositories
adaptive_shooter
The game developed as an implementation of the dynamic difficulty adaptivity algorithm described in my M.Sc. dissertation.
godot-pong
A Pong implementation in Godot 4
gopl-exercises
Answers to "The Go Programming Language, 1st Edition" exercises
LASSharpReader
A LAS 2.0 compliant well log reader and editor.
ModernOpenGL
Repository for my Modern OpenGL studies via Udemy course.
RepairPong
Repair Pong for Global Game Jam 2020
GtkLuaConsole
Simple example of using a GtkTextView as console output for Lua.
youaretrash
Source for You Are Trash, a Java 6 game using GTGE
designpatterns_moderncpp
Coding exercises for Design Patterns in Moderns C++
DiceChartWeb
A simple dice roll frequency chart using Chart.js
EnableIfDemo
A demo using std::enable_if
error_code
Implementation of Andrzej Krzemieński's post series on std::error_code
godot-alien-attack
Alien Attack game in GDScript from the GameDev.tv Godot 2D games course.
godot-speedy-saucer
Speedy Saucer game in GDScript from the GameDev.tv Godot 2D games course
IBMDataAnalysisPython
Exercises for the Data Analysis with Python Cognitive AI class
killerasus
A quick custom profile for my GitHub account
LearningOpenCV
Learning OpenCV studies.
nvidia-cuda-fundamentals
Exercises for the Nvidia CUDA Acceleration course
RPNSharpCalculator
A RPN (reverse polish notation) calculator in C# and GTK#
softwarearchitecturejava
Exercises solutions for the "Software Architecture (SOLID) & Design Patterns in Java" Udemy course
ThinkPythonExercs
Exercises of the Think Python book