kewlbear / Open3D-iOS

Swift package for using Open3D in iOS apps

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How to look closely inside package for parameters?

HeoJinLareine opened this issue · comments

I've reconstructed with create_from_point_cloud_poisson method.
But, in Open3d python frameworks,
static create_from_point_cloud_poisson(pcd, depth=8, width=0, scale=1.1, linear_fit=False, n_threads=- 1)
It takes 6 arguments, but I wasn't able to figure out how to apply own parameter on Open3d-iOS.
Is there any way to figure this out?

I think you can do something like:

o3d.geometry.TriangleMesh.create_from_point_cloud_poisson(pcd, depth: 8, width: 0, scale: 1.1, linear_fit: False, n_threads: - 1)

Thanks, it worked correctly !

o3d.geometry.TriangleMesh.create_from_point_cloud_poisson(pcd, depth: 8, width: 0, scale: 1.1, linear_fit: False, n_threads: - 1) -> works fine!