kewlbear / Open3D-iOS

Swift package for using Open3D in iOS apps

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AppStore Upload Error: Invalid Bundle Structure

1agora opened this issue · comments

Multiple errors like below (on each .a file) on uploading to the AppStore:

ERROR ITMS-90171: "Invalid Bundle Structure - The binary file 'MyApp.app/NumPy-iOS_NumPySupport.bundle/site-packages/numpy/core/lib/libnpymath.a' is not permitted. Your app can’t contain standalone executables or libraries, other than a valid CFBundleExecutable of supported bundles. Refer to the Bundle Programming Guide at https://developer.apple.com/go/?id=bundle-structure for information on the iOS app bundle structure."

Updated NumPy-iOS with fix. Successfully uploaded test app with Xcode 12.5 beta 3. Please update the package to see if it works for you.

Gamsamnida @kewlbear

Actually there are some private API usage issues regarding BLAS and LAPACK. I'm working on it.

Actually there are some private API usage issues regarding BLAS and LAPACK. I'm working on it.

Done.

big thanks for your efforts and quick responses!

i am still getting same bunch of errors (nothing about private API's).
Open3D-iOS is embedded into another project and updated to latest.

image

Example App: builds fine, however when archiving getting this errror:

image

XCode 12.4 (12D4e)

Use Xcode 12.5 beta 3. It does a lot for you.

Thanks! Original errors (Invalid bundle structure) seems to be gone using xcode 12.5 beta 3.