Kenneth Wilhelmsen's starred repositories

pm2

Node.js Production Process Manager with a built-in Load Balancer.

Language:JavaScriptLicense:NOASSERTIONStargazers:41408Issues:647Issues:4990

abseil-cpp

Abseil Common Libraries (C++)

Language:C++License:Apache-2.0Stargazers:14855Issues:590Issues:878

awesome-security

A collection of awesome software, libraries, documents, books, resources and cools stuffs about security.

awesome-modern-cpp

A collection of resources on modern C++

awesome-infosec

A curated list of awesome infosec courses and training resources.

OceanProject

Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)

unrealcpp

Unreal Engine 4 C++ examples

Language:C++License:MITStargazers:1222Issues:35Issues:2

UnrealEngineShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

Language:C++License:MITStargazers:891Issues:66Issues:14

ue4-rts

Real-time strategy plugin and showcase for Unreal Engine 4.

Language:C++License:MITStargazers:747Issues:51Issues:179

HeliumRain

HELIUM RAIN / Full sources for Helium Rain, a realistic space opera using Unreal Engine 4

Language:C++License:BSD-3-ClauseStargazers:736Issues:61Issues:0

Procedural-Cities

master thesis

Language:C++License:MITStargazers:620Issues:71Issues:13

ue4-tutorials

Collection of Unreal 4 Tutorials & Experiments.

UE4-CustomGravityPlugin

Unreal Engine 4 : Custom Gravity Plugin

Language:C++License:NOASSERTIONStargazers:337Issues:47Issues:11

UnrealPlugin

NoesisGUI Integration to Unreal Engine

Language:C++Stargazers:321Issues:31Issues:0

SimplexNoise

* This is a clean, fast, modern and free Perlin Simplex noise function.All Public Functions are BlueprintCallable so they can be used in every blueprint. From DevDad and Dedicated to you and Unreal Community Use it free for what ever you want I only request that you mention me in the credits for your game in the way that feels most appropriate to you.

Language:C++License:NOASSERTIONStargazers:293Issues:24Issues:10

Galaxy-Renderer

A Program for modelling a rotating galaxy based on the density wave theory.

Language:C++License:BSD-2-ClauseStargazers:185Issues:12Issues:6

CVE-2017-8570

Proof of Concept exploit for CVE-2017-8570

sphinx-ue4

A speech recognition plugin for Unreal Engine 4. This is essentially a port of Pocketsphinx, to be used within an Unreal Engine project.

Language:CLicense:UnlicenseStargazers:151Issues:34Issues:24

UnrealLandscape

Landscape synthesis for UE4 using landcover maps and digital elevation models.

Language:C++License:MITStargazers:124Issues:18Issues:2

UE4-Minecraft

Created Minecraft in unreal engine 4, with high res graphics and gameplay.

spatial-algorithms

Spatial algorithms library for geometry.hpp

DFTQuantumDot

Density Functional Theory with plane waves basis, applied on a 'quantum dot'. Volumetric visualization of orbitals with VTK

Language:C++License:GPL-3.0Stargazers:22Issues:5Issues:4

UE_Space_Partioner_Using_TOctree

This is a simple space partitioning algorithm using the TOctree type. It is designed to be general enough to allow users to customize it to their liking.

Language:C++License:MITStargazers:20Issues:5Issues:0

adhesion-example

This is a short astro-physical program showing how to compute the adhesion model, describing the large-scale structure of the Universe, using regular triangulations in CGAL (www.cgal.org), as well as using the Convex Hull algorithm present in Python's Scipy.

Language:Jupyter NotebookLicense:GPL-3.0Stargazers:6Issues:4Issues:0

university

Source code for school projects and homeworks.

Language:JavaScriptLicense:MITStargazers:5Issues:2Issues:0

Probabilistic-Programming-and-Bayesian-Methods-for-Hackers

aka "Bayesian Methods for Hackers": An introduction to Bayesian methods + probabilistic programming in data analysis with a computation/understanding-first, mathematics-second point of view. All in pure Python ;)

Language:PythonLicense:MITStargazers:2Issues:3Issues:0

Hilbert

Do you know one of the best language in this world?

Language:RubyLicense:MITStargazers:1Issues:0Issues:0

lss_mapper

Combining Voronoi Tessellation and the Minimum Spanning Tree to map the large scale structure of the Universe

Language:Jupyter NotebookStargazers:1Issues:2Issues:0

SIMULATINGtheUNIVERSE

Oli and I will be making an outstanding simulation of the formation of structure in the universe as part of our Msci project, using python, and particle mesh methods

Language:PythonStargazers:1Issues:0Issues:0