Kenneth Wilhelmsen's starred repositories
abseil-cpp
Abseil Common Libraries (C++)
awesome-security
A collection of awesome software, libraries, documents, books, resources and cools stuffs about security.
awesome-modern-cpp
A collection of resources on modern C++
awesome-infosec
A curated list of awesome infosec courses and training resources.
OceanProject
Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)
UnrealEngineShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
HeliumRain
HELIUM RAIN / Full sources for Helium Rain, a realistic space opera using Unreal Engine 4
Procedural-Cities
master thesis
ue4-tutorials
Collection of Unreal 4 Tutorials & Experiments.
UE4-CustomGravityPlugin
Unreal Engine 4 : Custom Gravity Plugin
UnrealPlugin
NoesisGUI Integration to Unreal Engine
SimplexNoise
* This is a clean, fast, modern and free Perlin Simplex noise function.All Public Functions are BlueprintCallable so they can be used in every blueprint. From DevDad and Dedicated to you and Unreal Community Use it free for what ever you want I only request that you mention me in the credits for your game in the way that feels most appropriate to you.
Galaxy-Renderer
A Program for modelling a rotating galaxy based on the density wave theory.
CVE-2017-8570
Proof of Concept exploit for CVE-2017-8570
sphinx-ue4
A speech recognition plugin for Unreal Engine 4. This is essentially a port of Pocketsphinx, to be used within an Unreal Engine project.
UnrealLandscape
Landscape synthesis for UE4 using landcover maps and digital elevation models.
UE4-Minecraft
Created Minecraft in unreal engine 4, with high res graphics and gameplay.
spatial-algorithms
Spatial algorithms library for geometry.hpp
DFTQuantumDot
Density Functional Theory with plane waves basis, applied on a 'quantum dot'. Volumetric visualization of orbitals with VTK
UE_Space_Partioner_Using_TOctree
This is a simple space partitioning algorithm using the TOctree type. It is designed to be general enough to allow users to customize it to their liking.
adhesion-example
This is a short astro-physical program showing how to compute the adhesion model, describing the large-scale structure of the Universe, using regular triangulations in CGAL (www.cgal.org), as well as using the Convex Hull algorithm present in Python's Scipy.
university
Source code for school projects and homeworks.
Probabilistic-Programming-and-Bayesian-Methods-for-Hackers
aka "Bayesian Methods for Hackers": An introduction to Bayesian methods + probabilistic programming in data analysis with a computation/understanding-first, mathematics-second point of view. All in pure Python ;)
lss_mapper
Combining Voronoi Tessellation and the Minimum Spanning Tree to map the large scale structure of the Universe
SIMULATINGtheUNIVERSE
Oli and I will be making an outstanding simulation of the formation of structure in the universe as part of our Msci project, using python, and particle mesh methods