Camera capture mode and Fast Approximate Anti-aliasing
yurec097 opened this issue · comments
Could you provide information?
- Unity version
- Render pipeline
- Platform
- What are "work project" and "test project"?
Could you provide information?
- Unity version
- Render pipeline
- Platform
- What are "work project" and "test project"?
Sure.
Unity 2023.2.3f1
URP
Windows
work project I mean project which I work on in company. And test one, it's almost empty project where are only UIButton, 3d cube and camera and of course NDISender.
P.S. It happened only when i set on camera anti aliasing FXAA. For other anti aliasings it doesn't happen.
I've done some additional test on different Unity versions:
2021.3.33f1 - not reproduce
2023.2.3f1 - reproduce
2023.2.8f1 - reproduce
2023.3.0b1 - not reproduce
2023.3.0b8 - not reproduce
Any news about this topic?
I'd recommend using 202x.3 versions instead of 202x.2 because 202x.2 versions are not officially supported now.
Please reopen this issue if it reproduces again with the latest supported versions.